Giving students control over sound in game-based activities is a smart move. Some learners focus better in silence, while others rely on audio cues or music to stay engaged. Having an on/off option respects different learning styles and classroom environments. In gaming, this kind of control really improves the experience I’ve seen it even in mobile games like Shadow Fight 2, where toggling sound helps players stay immersed without distractions (https://getshadowfight2apk.com). That same flexibility in educational games could make activities more accessible, inclusive, and effective for everyone in the classroom.
Giving students control over sound in game-based activities is a smart move. Some learners focus better in silence, while others rely on audio cues or music to stay engaged. Having an on/off option respects different learning styles and classroom environments. In gaming, this kind of control really improves the experience I’ve seen it even in mobile games like Shadow Fight 2, where toggling sound helps players stay immersed without distractions (https://getshadowfight2apk.com). That same flexibility in educational games could make activities more accessible, inclusive, and effective for everyone in the classroom.